package GameState;

import java.awt.Point;
import java.io.Serializable;

public abstract class GamePiece implements Serializable{

	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;
	
	/**
	 * 
	 * Gets where is on the map
	 * 
	 * @return
	 */	
	public abstract Point getPosition();

	public abstract int getRotation();

	public abstract GamePieceType getRenderType();
	
}
